![]() If player subscribes to a map, starts it up with map workshop/mapIDhere - the map will load up fine but again, the bots won't move as the nav is completely ignored, even if it's packed inside the bsp file. So, to avoid further bloodshed, never pack nav files to the bsp when you upload your map to workshop. This causes bots not to move or boss enemies, such as HHH and monoculus never actually leaves. They simply will never load up from the bsp correctly (getting back to this part lower). Here's what i figured out and sorry if it's old news for some. I'm sharing this because i want to avoid anyone going through the same thing i did. This week i had very enlightening experience with the workshop and nav files. VALVE HAS FIXED THE NAV EMBEDDING IN THE HALLOWEEN UPDATE 2015.
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